That gloom is however balanced by the stunning eye-searing effects when Eikons come into play. Partly this is down to many significant story beats taking place at night but also because the medieval fantasy setting of Valisthea is a realm that’s being overtaken by a life-sapping phenomenon. Even so, some locations suffer from being poorly lit or just a bit gloomy. The wide-linear approach makes it easier to fill the screen with gorgeous vistas, even if you won’t be able to visit some of them without loading into another bespoke level or cutscene. There are occasional moments when the framerate drops in these larger areas, even with the graphics set to Performance Mode, but it holds up fine in the thick of battle. Gameplay is largely split between linear action stages taking on enemies and culminating in a boss fight, and much larger open field areas where you can roam seamlessly between expansive environments and smaller towns, getting into fights or taking on side quests.
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